“XR and Immersive Theatre”—Augmented World Expo 2018
Core Superpowers
  • Story adaptation across radically different media
  • Translation + collaboration across radically different groups: creative ↔︎ tech ↔︎ research ↔︎ C-suite ↔︎ users
  • Classically trained humanities research
Current Role

Founding creative director and lead experience designer, Fabula(b). We reimagine live storytelling for immersive media.


A passion for inviting the audience into legendary stories drives my work. From adapting a Greek tragedy for AR/MR headsets, to writing award-winning doctoral research on interactive theatre, to founding an immersive Shakespeare company in a restored blast furnace in Birmingham, Alabama, I have deep expertise in creating meaningful interactivity that inspires and delights. To deliver this magic to demanding stakeholders on a shoestring and a tight timeline, I have also cultivated expertise in assembling and leading teams with radically diverse skill sets and personalities.

On the Future of Immersive Tech + Story

As an experience designer, I am captivated by the way AR/MR, wearables, and IoT tap into multi-sensory, embodied presence. These tools will reshape how we interact with culture in every context. Most exciting to me is how they open up new possibilities for the audience to live inside the joy and pathos of our most potent, beloved stories.


Northwestern University  |  PhD (theatre), Segal Design Research Council Fellow, Leadership Fellow, Garage Startup Incubator Resident.

Columbia University  |  MFA (dramaturgy + script development), Dean’s Fellow.

University of Michigan  |  BA (English + psychology), Class Honors.